The Digihuman 3D anatomy VR system is the only virtual reality anatomy teaching product based on 3D reconstruction. With strong immersive experience, multi-person collaborative class mode satisfy the display needs of medical institutions, science and education venues.
8 main systems: wizard system, multimedia system, graphics and image system, voice system, puzzle system, practices system, Ul system, and interactive system.
Users can interact with vivid imagery for an active and self-directed learning experience without the limitations of ethical concerns and donation shortages.
This anatomy VR system for anatomy education is rated as more interesting and engaging, enjoyable, motivating and useful for understanding spatial relationships than traditional tools.
Hardware consists by Vive glasses, VR Headset and hand Controllers.
Creating an interactive and immersive learning experience for anatomy students can greatly enhance their understanding of anatomical structures. To achieve this, you could consider incorporating virtual reality (VR) technology. VR provides a realistic visual experience and allows users to interact with virtual objects using hand controllers or other input devices. Read more applications.
System overview:
The wizard system guides first-time users to use text + voice
The puzzle system splices models in a three-dimensional scene and sets three different levels of difficulty
the graphic image system includes slicestomographic images, CT and other image data, and tiles Binding