Hand mobility rehabilitation system Anika
computer-assistedwith gamification applications

Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 2
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 3
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 4
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 5
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 6
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 7
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 8
Hand mobility rehabilitation system - Anika - ZARYA - computer-assisted / with gamification applications - image - 9
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Characteristics

Therapy type
hand mobility
Technology
computer-assisted
Options
with gamification applications

Description

«ANIKA» rehabilitation glove is a bio-feedback based simulator used to regain fine motor skills and motor coordination. Description The glove is used as a rehab aid for patients with brain damage and spinal cord injuries, and for restoring fine motor skills after surgeries and injuries. General operation principles and stages: «Anika» Rehab Complex consists of a glove and computer software. Sensors are applied to the back of the hand, forearm and distal phalanges to record movements and transmit information about them to the program THE AID IS EFFECTIVE FOR THE FOLLOWING: Restoring fine motor skills after suffering illnesses and injuries; Infantile Cerebral Palsy; Parkinson's disease; Stroke rehabilitation. 1. The first stage includes examination and diagnostics. The number of passive and active movements of fingers, wrists and forearms is recorded. The final results are saved. The program analyzes the data and determines options for the patient. 2. The second stage is rehabilitation. Exercises of varying difficulty are offered to the patient based on the analysis results. The complex is based on visual feedback. The process is displayed on the monitor in real time for the patient to control the correctness of the exercises. The therapist receives objective and accurate information on the patient's actions in real time. Thus, the therapist can configure the program and choose the most suitable exercises for each particular case. The workout is arranged in an game format, which motivates the patient to repeat the movements and increases the effectiveness of rehabilitation process. 3. The third stage includes control and adjustment of the rehabilitation process.

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*Prices are pre-tax. They exclude delivery charges and customs duties and do not include additional charges for installation or activation options. Prices are indicative only and may vary by country, with changes to the cost of raw materials and exchange rates.